Example #1
0
    private void Start()
    {
        m_AudioSource = GetComponent <AudioSource>();

        if (CPlayerPrefsManager.HasAnyPreferences())
        {
            m_AudioSource.volume = CPlayerPrefsManager.GetMasterVolume();
        }

        SceneManager.sceneLoaded += OnSceneLoaded;
    }
Example #2
0
    private void Start()
    {
        m_LevelManager = FindObjectOfType <CLevelManager>();
        m_MusicManager = FindObjectOfType <CMusicManager>();

        if (CPlayerPrefsManager.HasAnyPreferences())
        {
            VolumeSlider.value     = CPlayerPrefsManager.GetMasterVolume();
            DifficultySlider.value = CPlayerPrefsManager.GetDifficulty();
        }
        else
        {
            SetDefaults();
        }
    }