// 全部结账
    void OnBillingAllClick()
    {
        if (null == m_curRestaurant)
        {
            return;
        }

        bool bCanBilling = false;

        foreach (RestaurantData.DeskInfo curDesk in m_curRestaurant.m_Desks)
        {
            if (curDesk.m_IsActive && curDesk.m_DestState == RestaurantData.DeskState.WaitBilling)
            {
                bCanBilling = true;
                break;
            }
        }

        if (!bCanBilling)
        {
            // 没有可以结账的餐桌
            GUIData.AddNotifyData("#{1980}");
            return;
        }

        CG_RESTAURANT_BILLINGALL packet = (CG_RESTAURANT_BILLINGALL)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_BILLINGALL);

        packet.None = 0;
        if (!m_bSelfData)
        {
            packet.FriendGuid = RestaurantData.m_FriendRestaurantInfo.m_FrinedGuid;
        }
        packet.SendPacket();
    }
        public uint Execute(PacketDistributed ipacket)
        {
            CG_RESTAURANT_BILLINGALL packet = (CG_RESTAURANT_BILLINGALL )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
    public void BillingDesk(RestaurantDesk curDesk)
    {
        if (!m_bSelfData)
        {
            GUIData.AddNotifyData("#{2017}");
            return;
        }
        if (null == curDesk)
        {
            LogModule.ErrorLog("curDesk is null");
            return;
        }
        CG_RESTAURANT_BILLINGALL packet = (CG_RESTAURANT_BILLINGALL)PacketDistributed.CreatePacket(MessageID.PACKET_CG_RESTAURANT_BILLINGALL);

        packet.None = 0;
        packet.SetDeskIndex(curDesk.Index);
        packet.SendPacket();

        GameManager.gameManager.SoundManager.PlaySoundEffect(118);  //check
    }