Example #1
0
 // Use this for initialization
 void Awake()
 {
     //get bricksManager for tag;
     this._bricksManager = GameObject.FindGameObjectWithTag("Building").gameObject.GetComponent <BricksManager>();
     this._gManager      = GameObject.FindGameObjectWithTag("GameController").gameObject.GetComponent <BrickGameManager> ();
     this.changeObjMaterialColor(this._rightObj, this._rightColor);
     this.changeObjMaterialColor(this._falseObj, this._falseColor);
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        tr = GetComponent <Transform>();
        Vector3 vec = tr.position;

        vec.z        = -18;
        tr.position  = vec;
        gameManager  = GameObject.Find("GameManager").GetComponent <BrickGameManager>();
        inputManager = GameObject.Find("GameInput").GetComponent <InputManager>();

        ResetPaddleModel();
        AttachSphere();
    }
Example #3
0
    // Use this for initialization
    void Start()
    {
        gameManager = GameObject.Find("GameManager").GetComponent<BrickGameManager>();
        //movementBounds = GameObject.Find("PaddleMovementBounds");
        //mainSphere = GameObject.Find("Sphere").GetComponent<MainSphere>();
        //stuckTransform = GameObject.Find ("StuckPosition").transform;
        inputManager = GameObject.Find("GameInput").GetComponent<InputManager>();

        ResetPaddleModel();
        AttachSphere();
    }
Example #4
0
 //called once in game, finds needed references to gameObject
 virtual protected void Start()
 {
     gameManager = GameObject.Find("GameManager").GetComponent <BrickGameManager>();
 }
Example #5
0
 // Use this for initialization
 void Start()
 {
     manager = GameObject.Find("GameManager").GetComponent<BrickGameManager>();
     gameScore = GameObject.Find("ScoreManager").GetComponent<ScoreManager>();
     isActive = true;
 }
Example #6
0
 //called once in game, finds needed references to gameObject
 protected virtual void Start()
 {
     gameManager = GameObject.Find ("GameManager").GetComponent<BrickGameManager>();
 }
Example #7
0
 // Use this for initialization
 void Start()
 {
     isActive    = true;
     speed       = 5;
     gameManager = GameObject.Find("GameManager").GetComponent <BrickGameManager>();
 }
Example #8
0
 // Use this for initialization
 void Start()
 {
     isActive = true;
     speed = 5;
     gameManager = GameObject.Find("GameManager").GetComponent<BrickGameManager>();
 }
Example #9
0
 // Use this for initialization
 void Start()
 {
     manager   = GameObject.Find("GameManager").GetComponent <BrickGameManager>();
     gameScore = GameObject.Find("ScoreManager").GetComponent <ScoreManager>();
     isActive  = true;
 }