public void AcceptBreakCase(BreakCaseStatement stmt) { Check(stmt); }
public void AcceptBreakCase(BreakCaseStatement stmt) { IsEmpty = false; }
public void AcceptBreakCase(BreakCaseStatement stmt) { }
public void AcceptBreakCase(BreakCaseStatement stmt) { _result.Add(stmt); }
public void AcceptBreakCase(BreakCaseStatement stmt) { Result = stmt; }
public void AcceptBreakCase(BreakCaseStatement stmt) { SingleResult(GetAtomicSuccessor(stmt.CaseStmt)); }
public void AcceptBreakCase(BreakCaseStatement stmt) { Break(_caseMap[stmt.CaseStmt]); }
public void AcceptBreakCase(BreakCaseStatement stmt) { CreateLabelForNextInstruction(stmt); Emit(ISet.Goto(CreateLabel(stmt.Successor)), CloseBB(), 0); }
public void AcceptBreakCase(BreakCaseStatement stmt) { SimpleResult(stmt); }
/// <summary> /// Transforms a "break case" statement. The default implementation places a new "break case" /// statement inside the current case selection. /// </summary> /// <param name="stmt">"break case" statement</param> public virtual void AcceptBreakCase(BreakCaseStatement stmt) { Break(_caseMap[stmt.CaseStmt]); CopyAttributesToLastStatement(stmt); }