public void ResetGame() { GameBoard = new Board.Board(); Players.Clear(); CurrentPlayer = null; TilesSet = new TilesSet(GameLanguage); PassCounter = 0; GameBoard.SetEmpty(true); }
public void ResetGame() { GameBoard = new Board.Board(); Players.Clear(); CurrentPlayer = null; TilesSet = new TilesSet(GameLanguage); PassCounter = 0; GameBoard.SetEmpty(true); }