Example #1
0
    public void Update(float deltaTime)
    {
        if (EffectType == BlockResource.E_EffectType.MatchingGuide)
        {
            remainChargeTime -= deltaTime;

            if (remainChargeTime <= 0)
            {
                EffectType = BlockResource.E_EffectType.Charging;
                remainChargeTime = 0;
            }
        }
    }
Example #2
0
 public void Destroy()
 {
     EffectType = BlockResource.E_EffectType.None;
 }