/// <summary> /// Cleans the blockmap - removing all unused variations and orientations /// </summary> /// <param name="map"> /// The map that you wish to clean /// </param> public static void CleanMap(BlockMap map) { map.CleanMap(); }
/// <summary> /// Cleans the blockmap - removing all unused variations and orientations /// </summary> /// <param name="map"> /// The map that you wish to clean /// </param> public static void CleanMap(BlockMap map){ map.CleanMap(); }