public override void LoadFromDisk() { status.stopwatch.Reset(); status.stopwatch.Start(); status.UpdateProgress(0f); log.Info("Loading unpacked bigfile from disk..."); UnpackedFileKeyMappingFile mappingFile = new UnpackedFileKeyMappingFile(new DirectoryInfo(fileOrDirectory)); renamedMapping = mappingFile.LoadMappingData(); status.UpdateProgress(0.2f); SegmentHeader = segment.ReadSegmentHeader(); FileHeader = header.ReadHeader(ref SegmentHeader); log.Info(string.Format("Count info offset: {0:X8}", SegmentHeader.InfoOffset)); version = BigFileVersions.GetVersion(FileHeader.BigFileVersion); fileUtil.BigFileVersion = version; filesAndFolders.Version = version; log.Info(string.Format("Version: {0:X4}", FileHeader.BigFileVersion)); rawFolderInfos = filesAndFolders.ReadFolderInfos(ref SegmentHeader, ref FileHeader); rawFileInfos = filesAndFolders.ReadFileInfos(ref SegmentHeader, ref FileHeader); fileUtil.BigFileVersion = version; filesAndFolders.Version = version; status.UpdateProgress(0.4f); rootFolder = fileUtil.CreateRootFolderTree(rawFolderInfos); fileMap = fileUtil.CreateFileMappingData(rootFolder, rawFileInfos); fileUtil.MapFilesToFolders(rootFolder, fileMap); UnpackedFolderMapAndFilesList folderAndFiles = fileUtil.CreateFolderTreeAndFilesListFromDirectory(new DirectoryInfo(directory.FullName + "\\" + BigFileConst.UNPACK_DIR), renamedMapping, fileMap); rootFolder = folderAndFiles.folderMap[0]; rawFileInfos = folderAndFiles.filesList; rawFolderInfos = folderAndFiles.foldersList; status.UpdateProgress(0.6f); fileMap = fileUtil.CreateFileMappingData(folderAndFiles.folderMap[0], folderAndFiles.filesList); status.UpdateProgress(0.8f); fileUtil.MapFilesToFolders(rootFolder, fileMap); status.UpdateProgress(1.0f); status.stopwatch.Stop(); log.Info("Unpacked bigfile loaded!"); log.Info(" Time taken: " + status.TimeTaken + "ms"); }
public override void LoadFromDisk() { status.stopwatch.Reset(); status.stopwatch.Start(); status.UpdateProgress(0f); log.Info("Loading big file into memory: " + fileInfo.FullName); SegmentHeader = segment.ReadSegmentHeader(); FileHeader = header.ReadHeader(ref SegmentHeader); log.Info("Header and count info read"); version = BigFileVersions.GetVersion(FileHeader.BigFileVersion); status.UpdateProgress(0.2f); fileUtil.BigFileVersion = version; filesAndFolders.Version = version; log.Info(string.Format("Version: {0:X4}", FileHeader.BigFileVersion)); log.Info(string.Format("Data Offset: {0:X4}", fileUtil.CalculateDataOffset(ref SegmentHeader, ref FileHeader))); rawFolderInfos = filesAndFolders.ReadFolderInfos(ref SegmentHeader, ref FileHeader); rawFileInfos = filesAndFolders.ReadFileInfos(ref SegmentHeader, ref FileHeader); log.Info("Creating folder tree and file mappings..."); status.UpdateProgress(0.4f); rootFolder = fileUtil.CreateRootFolderTree(rawFolderInfos); status.UpdateProgress(0.6f); fileMap = fileUtil.CreateFileMappingData(rootFolder, rawFileInfos); status.UpdateProgress(0.8f); fileUtil.MapFilesToFolders(rootFolder, fileMap); status.UpdateProgress(1f); status.stopwatch.Stop(); log.Info("Bigfile loaded!"); fileUtil.diagData.DebugLog(log); log.Info("Time taken: " + status.TimeTaken + "ms"); }