Example #1
0
        public void Update(DDDServerConnection serverConnection,DMView dmView)
        {
            if (m_behaviorQueue.Count >= 1)
            {
                //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update() {0}",simObject.ID));
                if (m_currentBehavior != m_behaviorQueue[0])
                {
                    
                    m_currentBehavior = m_behaviorQueue[0];
                    //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update() starting {0} for {1}",m_currentBehavior.GetName(), simObject.ID));
                    m_currentBehavior.Start(serverConnection,dmView);
                }
                m_currentBehavior.Update(serverConnection, dmView);
                if (m_currentBehavior.IsDone(serverConnection, dmView))
                {
                    //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update(){0} is done for {1}", m_currentBehavior.GetName(), simObject.ID));
                    m_behaviorQueue.Remove(m_currentBehavior);
                    m_currentBehavior = null;
                }

            }
            else
            {
                m_currentBehavior = null;
            }



        }
Example #2
0
 public void Update(DDDServerConnection serverConnection, DMView dmView)
 {
     if (m_behaviorQueue.Count >= 1)
     {
         //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update() {0}",simObject.ID));
         if (m_currentBehavior != m_behaviorQueue[0])
         {
             m_currentBehavior = m_behaviorQueue[0];
             //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update() starting {0} for {1}",m_currentBehavior.GetName(), simObject.ID));
             m_currentBehavior.Start(serverConnection, dmView);
         }
         m_currentBehavior.Update(serverConnection, dmView);
         if (m_currentBehavior.IsDone(serverConnection, dmView))
         {
             //Console.Out.WriteLine(String.Format("ObjectControlAgent.Update(){0} is done for {1}", m_currentBehavior.GetName(), simObject.ID));
             m_behaviorQueue.Remove(m_currentBehavior);
             m_currentBehavior = null;
         }
     }
     else
     {
         m_currentBehavior = null;
     }
 }
Example #3
0
 public void AddBehavior(BehaviorInterface b)
 {
     m_behaviorQueue.Add(b);
 }
Example #4
0
 public void AddBehavior(BehaviorInterface b)
 {
     m_behaviorQueue.Add(b);
 }