public void AddBallToGrid() { var ball = new BallModel(); grid.AddBall(ball, coOrdinates); grid.GetBall(coOrdinates).ShouldBeSameAs(ball); }
public void ReadGridDynmically() { var ball = new BallModel(); grid.Cells.R2C4 = ball; object o = grid.Cells.R2C4; o.ShouldBeSameAs(ball); o = grid.Cells.R1C1; o.ShouldBeType<EmptySpaceModel>(); }
public void AddBall(BallModel ball, CoOrdinates coOrdinates) { cells[coOrdinates] = ball; }