public static void SavePlayer(AugelBehavior augel) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/player.augelsave"; FileStream stream = new FileStream(path, FileMode.Create); PlayerData data = new PlayerData(augel); formatter.Serialize(stream, data); stream.Close(); }
public PlayerData(AugelBehavior augel) { healthSave = augel.health; }