private void HideGizmoAndWidgets() { gravArrow.Hide(); springArrow.Hide(); tensionArrow.Hide(); resultArrow.Hide(); distanceGizmo.Hide(); energyWidget.Hide(); foreach (ArrowIndicator arrow in vectorArrows) { arrow.Hide(); } }
public void HideArrowIndcator() { if (arrowIndicatorGo == null) { return; } arrowIndicator.Hide(); }