public void PlayAnimation()
 {
     _animation_state = Animation_player_state.PLAY;
 }
 public void StopAnimation()
 {
     _animation_state = Animation_player_state.STOP;
     _reference_animation_player.ResetMotion();
     _recorded_animation_player.ResetMotion();
 }
 public void PauseAnimation()
 {
     _animation_state = Animation_player_state.PAUSE;
 }