public void addImp(float pTime, zzUtilities.voidFunction func)
 {
     AnimationImpTimeListInfo imp = new AnimationImpTimeListInfo();
     imp.ImpTime = pTime;
     imp.ImpFunction = func;
     infoArray.Add(imp);
 }
 public void setImpInfoList(AnimationImpTimeListInfo[] pInfo)
 {
     animationImpTimeListInfo = pInfo;
 }