public virtual void RemoveAnimal(InGameRootViewModel viewModel, AnimalProp arg) { }
public override void RemoveAnimal(InGameRootViewModel viewModel, AnimalProp arg) { base.RemoveAnimal (viewModel, arg); AnimalViewModel vm = this.GetAnimalAtLoc (viewModel, arg.Loc); viewModel.AnimalCollections.Remove (vm); viewModel.CalcAnimalsCount.OnNext (new CalcAnimalsCountCommand ()); }
public virtual void ExecuteRemoveAnimal(AnimalProp arg) { InGameRoot.RemoveAnimal.OnNext(new RemoveAnimalCommand() { Sender = InGameRoot, Argument = arg }); }
public override void CreateAnimal(InGameRootViewModel viewModel, AnimalProp arg) { base.CreateAnimal (viewModel, arg); AnimalViewModel animalVM = this.CreateViewModel<AnimalViewModel> (); animalVM.SameCount = 0; animalVM.AnimalType = arg.AnimalType; animalVM.Loc = arg.Loc; viewModel.AnimalCollections.Add (animalVM); viewModel.CalcAnimalsCount.OnNext (new CalcAnimalsCountCommand ()); }