public static void RemoveTransformationOnAggressiveAction(AggressiveActionEventArgs e) { if (TransformationSpellHelper.UnderTransformation(e.Aggressor, typeof(EtherealVoyageSpell))) { TransformationSpellHelper.RemoveContext(e.Aggressor, true); } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (!CheckAggressions(aggressor, aggressed) && !(aggressor is Mobiles.BaseGuard)) { if (aggressor.Player && aggressed.Player) { aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, aggressed.Name)); aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); } /*Map map = aggressor.Map; * * if ( map == null || map == Map.Internal ) * return; * * IPooledEnumerable eable = map.GetClientsInRange( aggressor.Location, 15); * Packet p = null; * foreach (NetState ns in eable) * { * Mobile m = ns.Mobile; * if (m != null && m.CanSee(aggressor) && m != aggressed && m != aggressor) * { * if (p == null) * p = Packet.Acquire(new AsciiMessage(Serial.MinusOne, -1, MessageType.Regular, 0x3b2, 3, "System", String.Format("You see {0} attacking {1}!", aggressor.Name, aggressed.Name))); * ns.Send(p); * } * } * eable.Free(); * Packet.Release(ref p);*/ } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { var aggressor = e.Aggressor; var aggressed = e.Aggressed; if (!aggressor.Player || !aggressed.Player) { return; } if (!CheckAggressions(aggressor, aggressed)) { aggressor.LocalOverheadMessage( MessageType.Regular, Hue, true, string.Format(AggressorFormat, aggressed.Name) ); aggressed.LocalOverheadMessage( MessageType.Regular, Hue, true, string.Format(AggressedFormat, aggressor.Name) ); } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (!aggressor.Player || !aggressed.Player) return; if (!CheckAggressions(aggressor, aggressed)) { aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, aggressed.Name)); aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); } }
private static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (!aggressor.Player || !aggressed.Player) { return; } // remember for 10 minutes m_AggressiveActionMemory.Remember(aggressor, 60 * 10); m_AggressiveActionMemory.Remember(aggressed, 60 * 10); }
public static void OnAggressiveAction(AggressiveActionEventArgs e) { if (e.Aggressed.Player && e.Aggressor != e.Aggressed.Combatant && !DisabledPlayers.Contains(e.Aggressed.Serial.Value)) { if (e.Aggressed.Combatant == null) { e.Aggressed.Warmode = true; e.Aggressed.Combatant = e.Aggressor; } else if (e.Aggressor.GetDistanceToSqrt(e.Aggressed) < e.Aggressed.Combatant.GetDistanceToSqrt(e.Aggressed)) { e.Aggressed.Warmode = true; e.Aggressed.Combatant = e.Aggressor; } } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs args) { Mobile aggressor = args.Aggressor; Mobile aggressed = args.Aggressed; if (aggressor == null || aggressed == null) { return; } if (!Server.Misc.AttackMessage.CheckAggressions(aggressor, aggressed)) { if (aggressor is PlayerMobile && aggressed is PlayerMobile) { WriteLine(aggressor, "{0}: {1} {2}", LogManager.Format(aggressor), "initiated aggressive action against", LogManager.Format(aggressed)); } } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { PlayerMobile pm_From = e.Aggressor as PlayerMobile; PlayerMobile pm_Target = e.Aggressed as PlayerMobile; BaseCreature bc_Target = e.Aggressed as BaseCreature; if (pm_From == null || pm_Target == null) { return; } if (!CheckAggressions(pm_From, pm_Target) && pm_From.AccessLevel == AccessLevel.Player) { pm_From.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, pm_Target.Name)); pm_Target.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, pm_From.Name)); } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (!aggressor.Player || !aggressed.Player) { return; } if (!CheckAggressions(aggressor, aggressed)) { aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, aggressed.Name)); aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); } BuffInfo.AddBuff(aggressor, new BuffInfo(BuffIcon.HeatOfBattleStatus, 1153801, 1153827, Delay, aggressor, true)); BuffInfo.AddBuff(aggressed, new BuffInfo(BuffIcon.HeatOfBattleStatus, 1153801, 1153827, Delay, aggressed, true)); }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (!aggressor.IsPlayer || !aggressed.IsPlayer) { return; } if (!CheckAggressions(aggressor, aggressed)) { aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, aggressed.Name)); aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); aggressor.Delta(MobileDelta.Noto); aggressed.Delta(MobileDelta.Noto); } }
public static void EventSink_AggressiveAction( AggressiveActionEventArgs e ) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (aggressor == null || aggressed == null) return; if ( !CheckAggressions( aggressor, aggressed ) ) { //aggressor.LocalOverheadMessage( MessageType.Regular, Hue, true, String.Format( AggressorFormat, aggressed.Name ) ); //aggressor.NonlocalOverheadMessage(MessageType.Regular, Hue, true, "IM agressor: " + aggressor.Name); //aggressed.NonlocalOverheadMessage(MessageType.Regular, Hue, true, "IM agressor: " + aggressed.Name); //Show the 2 players aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressed.Name)); } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { PlayerMobile pm_From = e.Aggressor as PlayerMobile; PlayerMobile pm_Target = e.Aggressed as PlayerMobile; BaseCreature bc_Target = e.Aggressed as BaseCreature; //UOACZ if (pm_From != null && bc_Target != null) { if (pm_From.IsUOACZHuman && bc_Target is UOACZBaseHuman) { if (!CheckAggressions(pm_From, bc_Target) && pm_From.AccessLevel == AccessLevel.Player) { UOACZSystem.ChangeStat(pm_From, UOACZSystem.UOACZStatType.Honor, UOACZSystem.HumanAttackCivilianHonorLoss, true); } } } if (pm_From == null || pm_Target == null) { return; } if (!CheckAggressions(pm_From, pm_Target) && pm_From.AccessLevel == AccessLevel.Player) { pm_From.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressorFormat, pm_Target.Name)); pm_Target.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, pm_From.Name)); //UOACZ if (pm_From.IsUOACZHuman && pm_Target.IsUOACZHuman) { if (Notoriety.Compute(pm_From, pm_Target) == Notoriety.Innocent) { UOACZSystem.ChangeStat(pm_From, UOACZSystem.UOACZStatType.Honor, UOACZSystem.HumanAttackPlayerHonorLoss, true); } } } }
public static void EventSink_AggressiveAction(AggressiveActionEventArgs e) { Mobile aggressor = e.Aggressor; Mobile aggressed = e.Aggressed; if (aggressor == null || aggressed == null) { return; } if (!CheckAggressions(aggressor, aggressed)) { //aggressor.LocalOverheadMessage( MessageType.Regular, Hue, true, String.Format( AggressorFormat, aggressed.Name ) ); //aggressor.NonlocalOverheadMessage(MessageType.Regular, Hue, true, "IM agressor: " + aggressor.Name); //aggressed.NonlocalOverheadMessage(MessageType.Regular, Hue, true, "IM agressor: " + aggressed.Name); //Show the 2 players aggressed.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressor.Name)); aggressor.LocalOverheadMessage(MessageType.Regular, Hue, true, String.Format(AggressedFormat, aggressed.Name)); } }
public static AggressiveActionEventArgs Create( Mobile aggressed, Mobile aggressor, bool criminal ) { AggressiveActionEventArgs args; if ( m_Pool.Count > 0 ) { args = m_Pool.Dequeue(); args.m_Aggressed = aggressed; args.m_Aggressor = aggressor; args.m_Criminal = criminal; } else { args = new AggressiveActionEventArgs( aggressed, aggressor, criminal ); } return args; }
public void InvokeAggressiveAction( AggressiveActionEventArgs e ) { if ( AggressiveAction != null ) AggressiveAction( e ); }