private void GetReferences() { deathController = GetComponent <DeathController>(); movementController = GetComponent <MovementController>(); playerActionsController = GetComponent <PlayerActionsController>(); respawnController = GetComponent <RespawnController>(); pushController = GetComponentInChildren <PushController>(); rotationController = GetComponent <RotationController>(); afterImageController = GetComponent <AfterImageController>(); animator = GetComponent <Animator>(); }
private void Start() { m_audioSource = GetComponent <AudioSource>(); m_afterImageController = GetComponent <AfterImageController>(); }