private static void CreateOppActionTree() { Console.WriteLine("Creating new Opponent action tree from game def: {0} ...", _cmdLine.gameDef); _oppActionTree = new ActionTree(_gameDef, _bucketizer); _oppActionTree.Build(); Console.WriteLine("Opponent action tree created."); // Workaround for disabled Assert dialog DefaultTraceListener trListener = (DefaultTraceListener)Debug.Listeners[0]; trListener.AssertUiEnabled = true; }