/// <summary> /// Earned an achievment /// </summary> /// <param name="type">Type of achievment earned</param> public void GetAchievment(AchievmentTypes type) { bool IfEarned; IfEarned = ((WhackAMole)Game).achievments.AchievmentsEarned[type]; if (IfEarned == false) { ((WhackAMole)Game).achievments.AchievmentEarned(type); achievmentthing.AchievmentRise(type); PlayerData.SetValue(type.ToString(), true); } }
public void AchievmentEarned(AchievmentTypes achievmentType) { AchievmentsEarned[achievmentType] = true; }