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Hexed

A game made for an end of year of project at AIE(Academy of Interactive Entertainment) with a team of a total 5 people, consisting 2 desginers, 2 programmers and 1 artist.

Taking on the role of 1 of the 2 programmers.

  • Contributed towards the implementation of:
  • Movement Systems
  • Base Weapon Systems,
  • Character and Weapon interaction.
  • Ensuring the UI works,
  • Gamemode system integration,
  • Audio Systems,
  • Bug fixing,
  • Fixing any repo errors.

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  • C# 71.8%
  • HLSL 16.7%
  • ShaderLab 10.2%
  • Smalltalk 1.3%