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Innoactive Creator

The Innoactive Creator helps you to train employees in VR in a safe and cost-effective way. With our tool, you can design training processes inside the Unity Editor with no programming at all. As a developer, you can configure it with custom templates and extend it with separate components.

Getting Started

Refer to our Getting Started guide.

As a developer, you might want to submodule our repositories instead of importing Unity packages. Given that you have set up a repository for your project and have launched Git BASH inside the Assets folder of it, execute the following commands:

You are here.

Every project in this list depends on the Creator Core. It contains fundamental definitions, generally applicable logic, and the visual editor.

git submodule add git@github.com:Innoactive/Creator.git Innoactive/Creator/Core

This component contains very simple conditions and behaviors that involve no interaction with trainees. For example, a condition on a timer, or a behavior that moves its target object.

git submodule add git@github.com:Innoactive/Basic-Conditions-And-Behaviors.git Innoactive/Creator/Components/Basic-Conditions-And-Behaviors-Component

This component is an abstraction layer between the Creator Core and a component that would implement user interactions.

git submodule add git@github.com:Innoactive/Basic-Interaction-Component.git Innoactive/Creator/Components/Basic-Interaction 

This component implements user interactions in VR by using the Unity XR framework. Include the Basic Interaction component along this repository to your project to let designers create training applications for VR.

git submodule add git@github.com:Innoactive/XR-Interaction-Component.git Innoactive/Creator/Components/XR-Interaction-Component

This component uses text-to-speech engines so designers could generate audio instructions for trainees.

git submodule add git@github.com:Innoactive/TextToSpeech-Component.git Innoactive/Creator/Components/TextToSpeech-Component

This template makes an initial setup of the Creator, and serves both as example and as a starting point for creating new templates. Every VR training application project includes one template.

This repository includes everything above, a configured template, and examples for training designers. Execute this command inside the folder you want to have the Unity project:

git clone --recurse-submodules -j8 git@github.com:Innoactive/XR-Creator-Examples.git

Documentation

Start with this page and then proceed with our developer's guide. This way you will get familiar with our tool and will know how to configure and extend it.

Contributing

See our contributor's guide.

Maintainers

You can find contacts of current maintainers in the Maintainers section of our contributing guidelines.

License

This repository is licensed under the Apache License, Version 2.0. See the LICENSE file for the full text.

Acknowledgements

We have referenced every 3rd party work we use in this repository in the NOTICE file.

We list all contributors to this repository in the Contributors section of our contributing guidelines.

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Scalable and maintainable Unity-based VR training

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