Enemies Ahead is a Unity game developed using C#.
All source code can be found in Assets/Scripts folder
Key features of the project:
- Object Pooling - Decreases CPU Overhead
- Scalable Implementation of different Damage systems (Ice, Fire, Lightning etc.) using composition and programming to interface.
- Procedural Terrain Generation using perlin noise - Random terrain generated each time game is openned.
How to play the game:
- Defend your fort from enemies attacking it. The more enemies enter your fort, the more health you lose.
- Kill enemies to earn money.
- Use the money to buy special bullets and turrets
- Play the game strategically by placing turrets in defensive positions