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There are 2 servers and one Unity project as client. Server 'DataServer' generates values for technical parameters. Server 'Server' gets values from 'DataServer' and sends it to the client. 'DataServer' and 'Server' communicate over sockets. 'Server' and Unity-client communicate over API-requests.

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There are 2 servers and one Unity project as client. Server 'DataServer' generates values for technical parameters. Server 'Server' gets values from 'DataServer' and sends it to the client. 'DataServer' and 'Server' communicate over sockets. 'Server' and Unity-client communicate over API-requests.

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