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Shoot-em-up

Features

  1. Mobile Input: Using Standard Assets/CrossPlatformInput. Build platform should be switched to a mobile platform (such as Android, iOS) to test with mouse. If it does not work, click Mobile Input/Disable then Mobile Input/Enable after changing to mobile platform Build.
  2. Game becomes harder when playing: The delay between enemy spawn decrease every second.
  3. Press (and Hold) Space to Shoot bullets.
  4. PowerUp: Spawn every around 3 seconds. Eat to power up your gun and earn more points.

Coding Conventions

  1. Line break @ 100 columns
  2. Use Getter/Setter methods instead of public properties

Credits

  1. Bullet Collection: Master484
  2. Ship Collection: Master484
  3. Background: Westbeam

About

A clone of Defender arcade game using Unity

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