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First prototype produced in IGME 450.02: Casual Game Development by Monster Hunter Odyssey

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IGME 450 - Game 1

This repository contains the code for a game created as part of the IGME 450 - Casual Game Development course offered at the Rochester Institute of Technology.

This is a game targeting web browsers, utilizing Unity's WebGL module.

This repository is a work-in-progress.

About the Team

Team Monster Hunter Odyssey

  • Tucker Burke (@TuckerBurkeRIT)
  • Steven Domitrz (@stevenfd)
  • Ian Effendi (@rimij405)
  • Mitch Heard (@mwh2719)

Development

Installing the Project

To get set up for local development, follow these steps:

  1. Install Unity version 2019.2.16f1 or later using Unity Hub.
  2. Fork this repository on GitHub.
  3. Clone the repository to your local system.
  4. Open the GAME01_IGME450 folder.

You'll be able to build the game locally from there. We do not have any builds at this point in time.

Branching

A recommended guide can be found here.

License

This project is licensed under the MIT license. Read the LICENSE file for more details.

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First prototype produced in IGME 450.02: Casual Game Development by Monster Hunter Odyssey

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  • C# 81.5%
  • ShaderLab 16.2%
  • HLSL 2.3%