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GarageKit for Unity

You can start the project immediately in Unity using GarageKit.

What is it?

GaraegKit is framework that uses the Unity C#. I provide the template scene, some manager scripts, utility scripts and directory structure.

http://debuglog.tumblr.com/post/100742681354/garagekit-for-unity

How to use?

  1. open Main.unity
  2. and press the play.
  3. and customize your project.

Require Modules

/Editor

/Plugins/Log4Net

/Scripts/Utils

Utility Scripts

/Editor

  • AssetPostprocessUTF8Encode.cs
  • ChangeMaterialSetting.cs
  • ChangeTextureImportSettings.cs
  • CreateCuntomPlane.cs

/Scripts/Utils

  • Utils.cs

/Scripts/Utils/Application

  • ApplicationSetting.cs
  • ExecuteArgs.cs
  • ExternalProcess.cs
  • SetAntiAliasing.cs
  • SetAppResoution.cs
  • Unity4ResolutionHelper.cs

/Scripts/Utils/Button

  • ButtonObjectBase.cs

/Scripts/Utils/CameraControl

  • CameraShfter.cs
  • FlyThroughCamera.cs
  • GrabMove.cs
  • ObjectOrbit.cs
  • ObjectOrbit2.cs
  • OrbitCamera.cs
  • PinchZoomCamera.cs

/Scripts/Utils/DataLoader

  • ContentsDownLoader.cs
  • CsvLoader.cs
  • ImageLoader.cs

/Scripts/Utils/Debug

  • CameraGizmoDrawer.cs
  • EditorHide.cs
  • FrameRateUtil.cs
  • GizmoDrawer.cs
  • MemoryProfiler.cs
  • VisibleByKeyInput.cs
  • VisibleMouseCursor.cs

/Scripts/Utils/Envelope

  • AnimationCurveUtil.cs
  • Envelope.cs

/Scripts/Utils/Event

  • AnimationEventDelegate.cs
  • TimerEvent.cs

/Scripts/Utils/Input

  • VirtualInput.cs

/Scripts/Utils/Network

  • SerialPortController.cs
  • UDPReciever.cs
  • UDPSender.cs

/Scripts/Utils/Object

  • AutoBrink.cs
  • AutoRotate.cs
  • AutoScale.cs
  • AutoUVScroll.cs
  • Billbord.cs
  • FadeObject.cs
  • LineObject.cs
  • MeterObject.cs
  • NineGridMesh.cs
  • ScreenAnchor.cs
  • ScreenPositionFollower.cs
  • ScreenSaverObject.cs
  • TransformFollower.cs
  • WebCamPlateObject.cs

/Scripts/Utils/Render

  • CompositLayer.cs
  • GlLineRenderer.cs
  • RenderScreenTexture.cs

/Scripts/Utils/Texture

  • NumberTexture.cs
  • SequenceTexture.cs

...TBA

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GarageKit is framework that uses the Unity C#.

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  • C# 88.9%
  • GLSL 10.3%
  • Other 0.8%