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Logik

A tool for creating models and calculating stuff, somewhere between a spreadsheet and a programming language

This is a temporary README, proper documentation will (hopefully) follow at some point.

Motivation

This tool is meant for building small "calculators", for which usually spreadsheets are used. It attempts to solve some issues with spreadsheets, namely:

  • You cannot see formula and value at the same time
  • The grid layout can be cumbersome when working with cells which don't need it, as moving them around can sometimes break your references.
  • It can be hard to follow the flow if calculations, how each cell affects another

Building

Logik is implementing using the Godot Engine. Why? Because it provides ready made components for GUI, it is fast, and I can program in C#. Also because Logik is not meant to be an online tool.

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A tool for creating models and calculating stuff, somewhere between a spreadsheet and a programming language

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