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This software was written as part of a research project at University of South Carolina CEC from 2013-2014, "to create an inexpensive computer-based augmented reality training simulator to supplement existing hands-on training, in order to allow institutions to more efficiently utilize fewer ultrasound machines for training purposes".

The project is documented in this paper:

We're releasing it under an MIT license in the spirit of the NSF grant that funded the research:

NSF expects significant findings from research and education activities it supports to bepromptly submitted for publication, with authorship that accurately reflects the contributions of those involved. It expects investigators to share with other researchers, at no more than incremental cost and within a reasonable time, the data, samples, physical collections and other supporting materials created or gathered in the course of the work. It also encourages grantees to share software and inventions or otherwise act to make the innovations they embody widely useful and usable.

Note about Assets/Body/BP3DScaledDecimated_simplified.blend

This model is 100+ MB, so exceeds the limit for individual files set by Github. You will need to join the files back together (cat BP3DScaledDecimated_simplified.blend.* > BP3DScaledDecimated_simplified.blend) for the project to load correctly.

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Unity3D ultrasound training simulator, developed at University of South Carolina

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