Free tools for Monogame development
This is a straight port of BulletXNA to Monogame
The actual physics system compiles to a class library built against the same version of .Net that Monogame uses so to use it you just need to add a reference in your Monogame app.
The demos have been restructured so they are included in a single application instead of multiple stand alone apps.
They have not been debugged or modified and have several bugs which could easily be fixed, but that is a task for other people.
I am sick of constantly copying code about, so I have started creating class libraries for code I use a lot
In this tool I am creating libraries with demos for MonoGame
So far this contains
The classic noise library in C# and using MonoGame types
Simple LTree system bound to MonoGame