VTS Browser CPP is a collection of libraries that bring VTS client capabilities to your native applications.
(Click the image to play)
(Click the image to play)
- Highly flexible -> almost all aspects can be changed through configuration.
- Rendering API independent -> the browser library, on its own, does not render anything.
Instead, it just tells the application what to render.
- Additional OpenGL (ES) rendering library is also provided.
- Clean C++ API.
- C and C# bindings are available too.
- Works on Windows, Linux, macOS and iOS.
- We also provide plugin for VTS integration into Unity 3D.
- And javascript browser for integration with websites.
- Simple -> minimal application using these libraries has about 200 LOC. See vts-browser-minimal.
Be warned, this library is still in development. We make no attempt on maintaining ABI nor API compatibility yet.
Browser documentation is available at the wiki.
Documentation for the whole VTS is at VTS Geospatial.
We provide pre-compiled packages for some popular linux distributions. See Melown OSS package repository for more information.
The packages are named libvts-browser0 (the library itself), libvts-browser-dbg (debug symbols for the library), libvts-browser-dev (developer files for the library) and vts-browser-desktop (example application).
See BUILDING.md for detailed instructions.
Run the desktop example application with default mapconfig (our Intergeo presentation):
vts-browser-desktop
Run the desktop example application with specific mapconfig:
vts-browser-desktop https://cdn.melown.com/mario/store/melown2015/map-config/melown/Melown-Earth-Intergeo-2017/mapConfig.json
See USING.md for detailed instructions.
For bug reports or enhancement suggestions use the Issue tracker.
Check the CONTRIBUTING.md file.
See the LICENSE file.