Skip to content

puruj/Shooting-Range

Repository files navigation

Shooting-Range

The project was made for a 4th year course. The purpose of this project was to use Unity to find how differnt input devices (mouse, trackpad, controller) effect accuracy in a first-person shooter. This project uses ray casting to shoot bullets at the targets.

Follow this path to open game: Assets -> Let's Try Shooter -> Scenes -> Completed Scenes -> RayCastShootComplete

3-targets to shoot at

Close-up of target

Details of time and accuracy of shots

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published