Skip to content

koreldan/SpaceW

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

SpaceW - Procedural Universe [Planetarium]

SpaceW is procedural universe generator - simulator.

alt tag

[gitter channel placeholder] [discord channel placeholder] [telegram channel placeholder] [other placeholder]

Current Engine version support

  • Unity 5.4.1f1 (Windows)
  • Unity 5.6.0b3 (Linux)

Current OS/API support

  • Shader Model 5.0
  • DirectX 11
  • OpenGL 4.5 (Experimental)

Warning

  • This is project of life.
  • Project under active development forever.

Install

  • Clone the repository.
  • Open project in Unity.
  • Open 'Scene' scene.
  • Profit!

Contribution guidelines

  • Fork the repository.
  • Make your changes in separate branch [Git Flow].
  • Create pull request.

Core guidelines

  • Currently project have two cores inside: ZCore and Proland [Refactored and fixed]. ZCore is very buggy and semi-stable, will be replaced via Proland core in future.

License

  • Project have mixed-license scheme.
  • The 3-Clause BSD License

Extra

  • Some shader code was ported to Unity from Space Engine and Proland.
  • Some code contain dirty magic.
  • Some stuff may not work or very experimental.
  • Codestyle somewhere is very bad.
  • Zameran is stupid.

References

Contacts

About

Procedural space simulator.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published