SpaceW is procedural universe generator - simulator.
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- Unity 5.4.1f1 (Windows)
- Unity 5.6.0b3 (Linux)
- Shader Model 5.0
- DirectX 11
- OpenGL 4.5 (Experimental)
- This is project of life.
- Project under active development forever.
- Clone the repository.
- Open project in Unity.
- Open 'Scene' scene.
- Profit!
- Fork the repository.
- Make your changes in separate branch [Git Flow].
- Create pull request.
- Currently project have two cores inside: ZCore and Proland [Refactored and fixed]. ZCore is very buggy and semi-stable, will be replaced via Proland core in future.
- Project have mixed-license scheme.
- The 3-Clause BSD License
- Some shader code was ported to Unity from Space Engine and Proland.
- Some code contain dirty magic.
- Some stuff may not work or very experimental.
- Codestyle somewhere is very bad.
- Zameran is stupid.