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Stryfe RPG

What is it?

This is a study project I started since I'm stuck at home because of a disease I'm treating. I always wanted to start developing a game but didn't have the time. Now I do. :)

Which frameworks/libraries do you use?

I'm using Monogame/XNA for the game engine, an adapted version of TiledSharp (https://github.com/marshallward/TiledSharp) for map reading and JSON.Net (http://www.newtonsoft.com/json) for JSON operations. I'm not using any database for now, so everything is pure JSON for ease. I've been also taking a look at MonoGame.Extended (https://github.com/craftworkgames/MonoGame.Extended), as I may use some of it's stuff

I want to build it and run!

Well, first you need Visual Studio (at least I do). I'm sure you can build it in another IDE or Sublime or Notepad or whatever, but gosh, Visual Studio Community is right there. Then:

  1. Install Monogame (http://www.monogame.net/)
  2. Build the TiledSharp project (in this repository)
  3. Put the dll inside a "lib" folder in the project's root (not the solution's) - i.e: StryfeRPG/StryfeRPG/lib/TiledSharp.dll
  4. Install JSON.Net via NuGet if needed (http://www.newtonsoft.com/json if you need help);
  5. Install MonoGame.Extended via NuGet (https://github.com/craftworkgames/MonoGame.Extended)
  6. Build and run!

I hope that's all it takes for you to run it!

Are these RPG Maker sprites?

Yes, I'm not an artist and I needed something to test with.

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A Monogame RPG project for study.

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