- A 3D Raster engine and C# programming API
- A 3D Printer STL model creation & manipulation API
- A set of 1D/2D/3D raster drawing functions
- A language, compiler, and virtual GPU
- A pipeline for 3D Raster grids, pixels, rectangles, and triangles
- A Stereolithography (.STL) file manipulator (translate/scale/rotate/etc)
- A Portable Network Graphics (.PNG) file manipulator (resize/colorize/etc)
- Intended to solve the problem domain of 3D raster grids
- A game, game API, or high-performance 3d engine
- Glyphics represents a 3D raster of pixels/voxels as a Grid
- Painters can draw various archetypal functions to that grid (rectangles, circles, etc)
- The glyphics language automates and allows compilation of scenes
- The grid can be output to volume rectangles by solving for runs in 3-dimensions
- Volume rectangles can be output to triangles by rendering either cube facets or models
- STL files can be read into a grid and rendered directly using 3d raster triangle functions
- Conversion paths allows many different kinds of inputs and outputs.