forked from simeonradivoev/Galaxia-Runtime
-
Notifications
You must be signed in to change notification settings - Fork 0
/
GalaxyRenderer.cs
49 lines (42 loc) · 1.14 KB
/
GalaxyRenderer.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
// ----------------------------------------------------------------
// Galaxia
// ©2016 Simeon Radivoev
// Written by Simeon Radivoev (simeonradivoev@gmail.com)
// ----------------------------------------------------------------
using UnityEngine;
namespace Galaxia
{
public abstract class GalaxyRenderer : MonoBehaviour
{
[SerializeField] private Galaxy galaxy;
protected virtual void OnEnable()
{
galaxy?.OnPreRender.RemoveListener(OnGalaxyPreRender);
galaxy?.OnPreRender.AddListener(OnGalaxyPreRender);
}
/// <summary>
/// Sets the galaxy for the Renderer
/// </summary>
/// <param name="galaxy">The galaxy to render</param>
public void SetGalaxy(Galaxy galaxy)
{
if (this.galaxy != galaxy)
{
this.galaxy.OnPreRender.RemoveListener(OnGalaxyPreRender);
}
galaxy.OnPreRender.AddListener(OnGalaxyPreRender);
}
protected virtual void OnGalaxyPreRender(Particles particles,Galaxy.RenderEvent eEvent)
{
eEvent.Used = true;
}
public Galaxy Galaxy
{
get { return galaxy; }
}
protected virtual void OnDisable()
{
galaxy?.OnPreRender.RemoveListener(OnGalaxyPreRender);
}
}
}