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jmfallecker/ChessModel
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Hello there, The main way to use this model is to interact with it through the Game object. Currently the Game object has only a few public methods. As of release (May 2, 2018), there is not an interface to program to, thus you'll need to either implement that yourself or wait until it's added. CREATING A GAME When creating a new Game object, the function passed will need to return a Type of piece. (IQueen, IBishop, IKnight or IRook). This decision should come from the player, and is used to promote pawns after they have crossed the board. NOTE All functionality in Game and Pieces has been tested before migrating to .NET Standard, so the tests for this version will come shortly. Please let me know if you find anything wrong! My email is jmfallecker@gmail.com, if you send an email, please include "StandardChess.Model" in the title. Look in the future for updates to this project! Cheers, Joe
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