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Reba.xaml.cs
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Reba.xaml.cs
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namespace ProjectK.ErgoMC.Assessment
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Microsoft.Kinect;
using ProjectK.ErgoMC.Assessment.classes;
using System.Windows.Media.Media3D;
using ProjectK.ErgoMC.Assessment.Library;
using ProjectK.ErgoMC.Assessment.UI;
using System.Windows.Controls;
/// <summary>
/// Interaction logic for MainWindow
/// </summary>
public partial class Reba : Page, INotifyPropertyChanged
{
private RebaObject rebaObject = new RebaObject();
public RebaObject RebaObject
{
get
{
return this.rebaObject;
}
set
{
this.rebaObject = value;
}
}
private string typeOfEvaluation = "right";
public string TypeOfEvaluation
{
get { return this.typeOfEvaluation; }
}
/// <summary>
/// Radius of drawn hand circles
/// </summary>
private const double HandSize = 30;
/// <summary>
/// Thickness of drawn joint lines
/// </summary>
private const double JointThickness = 10;
/// <summary>
/// Thickness of clip edge rectangles
/// </summary>
private const double ClipBoundsThickness = 10;
/// <summary>
/// Constant for clamping Z values of camera space points from being negative
/// </summary>
private const float InferredZPositionClamp = 0.1f;
/// <summary>
/// Brush used for drawing hands that are currently tracked as closed
/// </summary>
private readonly Brush handClosedBrush = new SolidColorBrush(Color.FromArgb(128, 255, 0, 0));
/// <summary>
/// Brush used for drawing hands that are currently tracked as opened
/// </summary>
private readonly Brush handOpenBrush = new SolidColorBrush(Color.FromArgb(128, 0, 255, 0));
/// <summary>
/// Brush used for drawing hands that are currently tracked as in lasso (pointer) position
/// </summary>
private readonly Brush handLassoBrush = new SolidColorBrush(Color.FromArgb(128, 0, 0, 255));
/// <summary>
/// Brush used for drawing joints that are currently tracked
/// </summary>
private readonly Brush trackedJointBrush = new SolidColorBrush(Color.FromArgb(255, 68, 192, 68));
private readonly Brush textJointBrush = new SolidColorBrush(Color.FromArgb(255, 68, 192, 68));
/// <summary>
/// Brush used for drawing joints that are currently inferred
/// </summary>
private readonly Brush inferredJointBrush = Brushes.Yellow;
/// <summary>
/// Pen used for drawing bones that are currently inferred
/// </summary>
private readonly Pen inferredBonePen = new Pen(Brushes.Gray, 1);
/// <summary>
/// Drawing group for body rendering output
/// </summary>
private DrawingGroup drawingGroup;
/// <summary>
/// Drawing image that we will display
/// </summary>
private DrawingImage imageSource;
/// <summary>
/// Active Kinect sensor
/// </summary>
private KinectSensor kinectSensor = null;
/// <summary>
/// Coordinate mapper to map one type of point to another
/// </summary>
private CoordinateMapper coordinateMapper = null;
/// <summary>
/// Reader for body frames
/// </summary>
private BodyFrameReader bodyFrameReader = null;
private ColorFrameReader colorFrameReader = null;
WriteableBitmap bitmap;
/// <summary>
/// Array for the bodies
/// </summary>
private Body[] bodies = null;
/// <summary>
/// definition of bones
/// </summary>
private List<Tuple<JointType, JointType>> bones;
/// <summary>
/// Width of display (depth space)
/// </summary>
private int displayWidth;
/// <summary>
/// Height of display (depth space)
/// </summary>
private int displayHeight;
/// <summary>
/// List of colors for each body tracked
/// </summary>
private List<Pen> bodyColors;
/// <summary>
/// Current status text to display
/// </summary>
private string statusText = null;
public ImageSource BodyImageSource
{
get
{
return this.bitmap;
}
}
public enum ScanType
{
UpperBody,
LowerBody,
Arm,
All
}
private ScanType scanType = ScanType.All;
public void init()
{
this.RebaObject = rebaObject;
this.kinectSensor = KinectSensor.GetDefault();
this.coordinateMapper = this.kinectSensor.CoordinateMapper;
FrameDescription frameDescription = this.kinectSensor.DepthFrameSource.FrameDescription;
FrameDescription colorFrameDescription = this.kinectSensor.ColorFrameSource.FrameDescription;
this.displayWidth = colorFrameDescription.Width;
this.displayHeight = colorFrameDescription.Height;
this.bitmap = new WriteableBitmap(colorFrameDescription.Width, colorFrameDescription.Height, 96.0, 96.0, PixelFormats.Bgr32, null);
this.bodyFrameReader = this.kinectSensor.BodyFrameSource.OpenReader();
this.colorFrameReader = this.kinectSensor.ColorFrameSource.OpenReader();
if (this.bodyFrameReader != null) this.bodyFrameReader.FrameArrived += this.Reader_FrameArrived;
if (this.colorFrameReader != null) this.colorFrameReader.FrameArrived += this.ColorFrameReaderFrameArrived;
this.bones = new List<Tuple<JointType, JointType>>();
switch (scanType)
{
case ScanType.All:
Helpers.addJointTorso(this.bones);
Helpers.addJointArm(this.bones);
Helpers.addJointLeg(this.bones);
break;
case ScanType.Arm:
Helpers.addJointArm(this.bones);
break;
case ScanType.LowerBody:
Helpers.addJointLeg(this.bones);
break;
case ScanType.UpperBody:
Helpers.addJointArm(this.bones);
break;
default:
Helpers.addJointTorso(this.bones);
Helpers.addJointArm(this.bones);
Helpers.addJointLeg(this.bones);
break;
}
this.bodyColors = new List<Pen>();
this.bodyColors.Add(new Pen(Brushes.Red, 6));
this.bodyColors.Add(new Pen(Brushes.Orange, 6));
this.bodyColors.Add(new Pen(Brushes.Green, 6));
this.bodyColors.Add(new Pen(Brushes.Blue, 6));
this.bodyColors.Add(new Pen(Brushes.Indigo, 6));
this.bodyColors.Add(new Pen(Brushes.Violet, 6));
this.StatusText = this.kinectSensor.IsAvailable ? ProjectK.ErgoMC.Assessment.Properties.Resources.RunningStatusText : ProjectK.ErgoMC.Assessment.Properties.Resources.NoSensorStatusText;
this.drawingGroup = new DrawingGroup();
this.imageSource = new DrawingImage(this.drawingGroup);
this.kinectSensor.IsAvailableChanged += this.Sensor_IsAvailableChanged;
this.kinectSensor.OpenMultiSourceFrameReader(FrameSourceTypes.Body | FrameSourceTypes.BodyIndex | FrameSourceTypes.Color | FrameSourceTypes.Depth);
this.kinectSensor.Open();
this.DataContext = this;
}
/// <summary>
/// Initializes a new instance of the MainWindow class.
/// </summary>
public Reba()
{
Modal m = new Modal("Please select one", "Which side do you want to evaluate", "right", "left");
var x = m.ShowDialog();
if (x.Value)
{
this.typeOfEvaluation = "right";
}
else
{
this.typeOfEvaluation = "left";
}
init();
this.InitializeComponent();
}
private Employee _employee = null;
public Reba(Employee _emp , string _type)
{
typeOfEvaluation = _type;
init();
this.InitializeComponent();
this._employee = _emp;
}
/// <summary>
/// INotifyPropertyChangedPropertyChanged event to allow window controls to bind to changeable data
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Gets the bitmap to display
/// </summary>
public ImageSource ImageSource
{
get
{
return this.imageSource;
}
}
/// <summary>
/// Gets or sets the current status text to display
/// </summary>
public string StatusText
{
get
{
return this.statusText;
}
set
{
if (this.statusText != value)
{
this.statusText = value;
// notify any bound elements that the text has changed
if (this.PropertyChanged != null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs("StatusText"));
}
}
}
}
/// <summary>
/// Execute start up tasks
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{
if (this.bodyFrameReader != null)
{
this.bodyFrameReader.FrameArrived += this.Reader_FrameArrived;
}
Helpers.Animate(this, 0.3f, 0, (float)this.ActualWidth, Page.WidthProperty );
Helpers.Animate(this, 0.3f, 0, 1f, Page.OpacityProperty);
}
/// <summary>
/// Execute shutdown tasks
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void MainWindow_Closing(object sender, CancelEventArgs e)
{
if (this.bodyFrameReader != null)
{
// BodyFrameReader is IDisposable
this.bodyFrameReader.Dispose();
this.bodyFrameReader = null;
}
if (this.colorFrameReader != null)
{
this.colorFrameReader.Dispose();
this.colorFrameReader = null;
}
if (this.kinectSensor != null)
{
this.kinectSensor.Close();
this.kinectSensor = null;
}
}
int score_upper_armk;
int score_lower_armk;
int score_trunk;
int score_neck;
/// <summary>
/// Handles the body frame data arriving from the sensor
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void Reader_FrameArrived(object sender, BodyFrameArrivedEventArgs e)
{
bool dataReceived = false;
using (BodyFrame bodyFrame = e.FrameReference.AcquireFrame())
{
if (bodyFrame != null)
{
if (this.bodies == null)
{
this.bodies = new Body[bodyFrame.BodyCount];
}
// The first time GetAndRefreshBodyData is called, Kinect will allocate each Body in the array.
// As long as those body objects are not disposed and not set to null in the array,
// those body objects will be re-used.
bodyFrame.GetAndRefreshBodyData(this.bodies);
dataReceived = true;
}
}
if (dataReceived)
{
txt_kinect_info.Content = "Tracking: " + this.scanType.ToString() + "\n";
if(this.drawingGroup != null && this.bodyColors != null)
using (DrawingContext dc = this.drawingGroup.Open())
{
// Draw a transparent background to set the render size
dc.DrawRectangle(Brushes.Transparent, null, new Rect(0.0, 0.0, this.displayWidth, this.displayHeight));
int penIndex = 0;
foreach (Body body in this.bodies)
{
Pen drawPen = this.bodyColors[penIndex++];
if (body.IsTracked)//body.istrack
{
this.DrawClippedEdges(body, dc);
IReadOnlyDictionary<JointType, Joint> joints = body.Joints;
Dictionary<JointType, Point> jointPoints = new Dictionary<JointType, Point>();
CameraSpacePoint r_hip = new CameraSpacePoint();
CameraSpacePoint r_shoulder = new CameraSpacePoint();
CameraSpacePoint r_elbow = new CameraSpacePoint();
CameraSpacePoint r_wrist = new CameraSpacePoint();
CameraSpacePoint l_hip = new CameraSpacePoint();
CameraSpacePoint l_shoulder = new CameraSpacePoint();
CameraSpacePoint l_elbow = new CameraSpacePoint();
CameraSpacePoint l_wrist = new CameraSpacePoint();
CameraSpacePoint neck = new CameraSpacePoint();
CameraSpacePoint up = new CameraSpacePoint();
CameraSpacePoint spine_base = new CameraSpacePoint();
CameraSpacePoint spine_mid = new CameraSpacePoint();
CameraSpacePoint head = new CameraSpacePoint();
foreach (JointType jointType in joints.Keys)
{
CameraSpacePoint position = joints[jointType].Position;
float x = position.X;
switch (jointType)
{
case JointType.ShoulderRight:
r_shoulder.X = position.X;
r_shoulder.Y = position.Y;
break;
case JointType.HipRight:
r_hip.X = position.X;
r_hip.Y = position.Y;
//this is for trunk
up.X = position.X;
up.Y = position.Y + 0.1f;
break;
case JointType.ElbowRight:
r_elbow.X = position.X;
r_elbow.Y = position.Y;
break;
case JointType.WristRight:
r_wrist.X = position.X;
r_wrist.Y = position.Y;
break;
case JointType.ShoulderLeft:
l_shoulder.X = position.X;
l_shoulder.Y = position.Y;
break;
case JointType.HipLeft:
l_hip.X = position.X;
l_hip.Y = position.Y;
//this is for trunk
up.X = position.X;
up.Y = position.Y + 0.1f;
break;
case JointType.ElbowLeft:
l_elbow.X = position.X;
l_elbow.Y = position.Y;
break;
case JointType.WristLeft:
l_wrist.X = position.X;
l_wrist.Y = position.Y;
break;
case JointType.Neck:
neck.X = position.X;
neck.Y = position.Y;
break;
case JointType.SpineBase:
spine_base.X = position.X;
spine_base.Y = position.Y;
break;
case JointType.Head:
head.X = position.X;
head.Y = position.Y;
break;
case JointType.SpineMid:
spine_mid.X = position.X;
spine_mid.Y = position.Y;
break;
}
if (position.Z < 0) position.Z = InferredZPositionClamp;
var depthSpacePoint = this.coordinateMapper.MapCameraPointToColorSpace(position);
jointPoints[jointType] = new Point(depthSpacePoint.X, depthSpacePoint.Y);
JointType parent = Helpers.GetOrigintJoint(jointType);
if (this.typeOfEvaluation == "right" && parent != JointType.Head && r_hip != null && r_shoulder != null && r_elbow != null && r_wrist != null && neck != null)
{
#region Right Rula
double r_hip_shoulder = Helpers.Angle(r_shoulder, r_hip);
double r_shoulder_elbow = Helpers.Angle(r_shoulder, r_elbow , 90);
double r_elbow_wrist = Helpers.Angle(r_elbow, r_wrist ,90);
double upper_arm_angle = Helpers.Inverse(r_shoulder_elbow -180);
double lower_arm_angle = Helpers.Inverse((r_elbow_wrist - 180)) + upper_arm_angle;
double up_spinebase = Helpers.Angle(spine_mid, up);
double neck_spine_base = Helpers.Angle(neck, spine_mid);
//double trunk_angle = (Angle(up, r_hip) + Angle(r_hip, neck)) - 270;
double trunk_angle = neck_spine_base - 90;
double neck_head = Helpers.Angle(head, neck);
double neck_angle = (neck_head - trunk_angle) - 90 - 20;
#region Scores
score_upper_armk = Helpers.GetRulaUpperArmScore(upper_arm_angle);
score_lower_armk = Helpers.GetRulaLowerArmScore(lower_arm_angle);
score_trunk = Helpers.GetRebaTrunkScore(trunk_angle);
score_neck = Helpers.GetRebaNeckScore(neck_angle);
#endregion
//txt_kinect_info.Content += "UPPER ARM:" + upper_arm_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "UPPER ARM SCORE:" + score_upper_armk.ToString("0") + "\n";
//txt_kinect_info.Content += "LOWER ARM:" + lower_arm_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "LOWER ARM SCORE:" + score_lower_armk.ToString("0") + "\n";
//txt_kinect_info.Content += "Trunk Angle:" + trunk_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Trunk Score:" + score_trunk.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Neck Angle:" + neck_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Neck Score:" + score_neck.ToString("00.0") + "\n";
#endregion
}
else if (this.typeOfEvaluation == "left" && parent != JointType.Head && l_hip != null && l_shoulder != null && l_elbow != null && l_wrist != null && neck != null)
{
double l_hip_shoulder = Helpers.Angle(l_shoulder, l_hip);
double l_shoulder_elbow = Helpers.Angle(l_shoulder, l_elbow, 90);
double l_elbow_wrist = Helpers.Angle(l_elbow, l_wrist, 90);
double upper_arm_angle = Helpers.Inverse(l_shoulder_elbow - 180);
double lower_arm_angle = Helpers.Inverse((l_elbow_wrist - 180)) + upper_arm_angle;
double up_spinebase = Helpers.Angle(spine_mid, up);
double neck_spine_base = Helpers.Angle(neck, spine_mid);
//double trunk_angle = (Angle(up, r_hip) + Angle(r_hip, neck)) - 270;
double trunk_angle = neck_spine_base - 90;
double neck_head = Helpers.Angle(head, neck);
double neck_angle = (neck_head - trunk_angle) - 90 - 20;
#region Scores
score_upper_armk = Helpers.GetRulaUpperArmScore(upper_arm_angle);
score_lower_armk = Helpers.GetRulaLowerArmScore(lower_arm_angle);
score_trunk = Helpers.GetRebaTrunkScore(trunk_angle);
score_neck = Helpers.GetRebaNeckScore(neck_angle);
#endregion
//txt_kinect_info.Content += "UPPER ARM:" + upper_arm_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "UPPER ARM SCORE:" + score_upper_armk.ToString("0") + "\n";
//txt_kinect_info.Content += "LOWER ARM:" + lower_arm_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "LOWER ARM SCORE:" + score_lower_armk.ToString("0") + "\n";
//txt_kinect_info.Content += "Trunk Angle:" + trunk_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Trunk Score:" + score_trunk.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Neck Angle:" + neck_angle.ToString("00.0") + "\n";
//txt_kinect_info.Content += "Neck Score:" + score_neck.ToString("00.0") + "\n";
}
}
this.DrawBody(joints, jointPoints, dc, drawPen);
//this.DrawHand(body.HandLeftState, jointPoints[JointType.HandLeft], dc);
//this.DrawHand(body.HandRightState, jointPoints[JointType.HandRight], dc);
}
}
// prevent drawing outside of our render area
this.drawingGroup.ClipGeometry = new RectangleGeometry(new Rect(0.0, 0.0, this.displayWidth, this.displayHeight));
}
}
}
private void ColorFrameReaderFrameArrived(object sender, ColorFrameArrivedEventArgs e)
{
using (ColorFrame colorFrame = e.FrameReference.AcquireFrame())
{
if (colorFrame != null)
{
FrameDescription colorFrameDescription = colorFrame.FrameDescription;
using (KinectBuffer colorBuffer = colorFrame.LockRawImageBuffer())
{
this.bitmap.Lock();
// verify data and write the new color frame data to the display bitmap
if ((colorFrameDescription.Width == this.bitmap.PixelWidth) && (colorFrameDescription.Height == this.bitmap.PixelHeight))
{
colorFrame.CopyConvertedFrameDataToIntPtr(
this.bitmap.BackBuffer,
(uint)(colorFrameDescription.Width * colorFrameDescription.Height * 4),
ColorImageFormat.Bgra);
this.bitmap.AddDirtyRect(new Int32Rect(0, 0, this.bitmap.PixelWidth, this.bitmap.PixelHeight));
}
this.bitmap.Unlock();
}
}
}
}
/// <summary>
/// Draws a body
/// </summary>
/// <param name="joints">joints to draw</param>
/// <param name="jointPoints">translated positions of joints to draw</param>
/// <param name="drawingContext">drawing context to draw to</param>
/// <param name="drawingPen">specifies color to draw a specific body</param>
private void DrawBody(IReadOnlyDictionary<JointType, Joint> joints, IDictionary<JointType, Point> jointPoints, DrawingContext drawingContext, Pen drawingPen)
{
foreach (var bone in this.bones)
{
this.DrawBone(joints, jointPoints, bone.Item1, bone.Item2, drawingContext, drawingPen);
}
Typeface t = new Typeface("Arial");
foreach (JointType jointType in joints.Keys)
{
Brush drawBrush = null;
TrackingState trackingState = joints[jointType].TrackingState;
if (trackingState == TrackingState.Tracked)
{
drawBrush = this.trackedJointBrush;
//FormattedText text = new FormattedText(jointType.ToString(), CultureInfo.CurrentCulture, FlowDirection.LeftToRight, t, 2, drawBrush);
//drawingContext.DrawText(text, jointPoints[jointType]);
}
else if (trackingState == TrackingState.Inferred)
{
drawBrush = this.inferredJointBrush;
}
if (drawBrush != null)
{
drawingContext.DrawEllipse(drawBrush, null, jointPoints[jointType], JointThickness, JointThickness);
if (this.bones.Exists(x => x.Item1.Equals(jointType)) && this.drawNames)
{
this.drawtext(drawingContext, jointType.ToString(), jointPoints[jointType]);
}
}
}
}
/// <summary>
/// Draws one bone of a body (joint to joint)
/// </summary>
/// <param name="joints">joints to draw</param>
/// <param name="jointPoints">translated positions of joints to draw</param>
/// <param name="jointType0">first joint of bone to draw</param>
/// <param name="jointType1">second joint of bone to draw</param>
/// <param name="drawingContext">drawing context to draw to</param>
/// /// <param name="drawingPen">specifies color to draw a specific bone</param>
private void DrawBone(IReadOnlyDictionary<JointType, Joint> joints, IDictionary<JointType, Point> jointPoints, JointType jointType0, JointType jointType1, DrawingContext drawingContext, Pen drawingPen)
{
Joint joint0 = joints[jointType0];
Joint joint1 = joints[jointType1];
// If we can't find either of these joints, exit
if (joint0.TrackingState == TrackingState.NotTracked ||
joint1.TrackingState == TrackingState.NotTracked)
{
return;
}
// We assume all drawn bones are inferred unless BOTH joints are tracked
Pen drawPen = this.inferredBonePen;
if ((joint0.TrackingState == TrackingState.Tracked) && (joint1.TrackingState == TrackingState.Tracked))
{
drawPen = drawingPen;
}
drawingContext.DrawLine(drawPen, jointPoints[jointType0], jointPoints[jointType1]);
}
/// <summary>
/// Draws a hand symbol if the hand is tracked: red circle = closed, green circle = opened; blue circle = lasso
/// </summary>
/// <param name="handState">state of the hand</param>
/// <param name="handPosition">position of the hand</param>
/// <param name="drawingContext">drawing context to draw to</param>
private void DrawHand(HandState handState, Point handPosition, DrawingContext drawingContext)
{
switch (handState)
{
case HandState.Closed:
drawingContext.DrawEllipse(this.handClosedBrush, null, handPosition, HandSize, HandSize);
break;
case HandState.Open:
drawingContext.DrawEllipse(this.handOpenBrush, null, handPosition, HandSize, HandSize);
break;
case HandState.Lasso:
drawingContext.DrawEllipse(this.handLassoBrush, null, handPosition, HandSize, HandSize);
break;
}
this.drawtext(drawingContext, handState.ToString(), handPosition);
}
public void drawtext(DrawingContext _drawingContext, string _text, Point _point)
{
FormattedText t = new FormattedText(_text, CultureInfo.GetCultureInfo("en-us"),
FlowDirection.LeftToRight,
new Typeface("Verdana"),
15,
Brushes.White);
_drawingContext.DrawText(t, _point);
}
/// <summary>
/// Draws indicators to show which edges are clipping body data
/// </summary>
/// <param name="body">body to draw clipping information for</param>
/// <param name="drawingContext">drawing context to draw to</param>
private void DrawClippedEdges(Body body, DrawingContext drawingContext)
{
FrameEdges clippedEdges = body.ClippedEdges;
if (clippedEdges.HasFlag(FrameEdges.Bottom))
{
drawingContext.DrawRectangle(
Brushes.Red,
null,
new Rect(0, this.displayHeight - ClipBoundsThickness, this.displayWidth, ClipBoundsThickness));
}
if (clippedEdges.HasFlag(FrameEdges.Top))
{
drawingContext.DrawRectangle(
Brushes.Red,
null,
new Rect(0, 0, this.displayWidth, ClipBoundsThickness));
}
if (clippedEdges.HasFlag(FrameEdges.Left))
{
drawingContext.DrawRectangle(
Brushes.Red,
null,
new Rect(0, 0, ClipBoundsThickness, this.displayHeight));
}
if (clippedEdges.HasFlag(FrameEdges.Right))
{
drawingContext.DrawRectangle(
Brushes.Red,
null,
new Rect(this.displayWidth - ClipBoundsThickness, 0, ClipBoundsThickness, this.displayHeight));
}
}
/// <summary>
/// Handles the event which the sensor becomes unavailable (E.g. paused, closed, unplugged).
/// </summary>
/// <param name="sender">object sending the event</param>
/// <param name="e">event arguments</param>
private void Sensor_IsAvailableChanged(object sender, IsAvailableChangedEventArgs e)
{
// on failure, set the status text
this.StatusText = this.kinectSensor.IsAvailable ? ProjectK.ErgoMC.Assessment.Properties.Resources.RunningStatusText : ProjectK.ErgoMC.Assessment.Properties.Resources.SensorNotAvailableStatusText;
img_status.Source = this.kinectSensor.IsAvailable ? new BitmapImage(new Uri(@"/Images/Status_running.png", UriKind.Relative)) :
new BitmapImage(new Uri(@"/Images/Status_notfound.png", UriKind.Relative))
;
}
/// <summary>
/// Reader for color frames
/// </summary>
private bool drawNames = false;
private readonly int _bytePerPixel = (PixelFormats.Bgr32.BitsPerPixel + 7) / 8;
/// <summ
/// <summary>
/// Bitmap to display
/// </summary>
private WriteableBitmap colorBitmap = null;
private void Reader_ColorFrameArrived(object sender, ColorFrameArrivedEventArgs e)
{
// ColorFrame is IDisposable
using (ColorFrame colorFrame = e.FrameReference.AcquireFrame())
{
if (colorFrame != null)
{
FrameDescription colorFrameDescription = colorFrame.FrameDescription;
using (KinectBuffer colorBuffer = colorFrame.LockRawImageBuffer())
{
this.colorBitmap.Lock();
// verify data and write the new color frame data to the display bitmap
if ((colorFrameDescription.Width == this.colorBitmap.PixelWidth) && (colorFrameDescription.Height == this.colorBitmap.PixelHeight))
{
colorFrame.CopyConvertedFrameDataToIntPtr(
this.colorBitmap.BackBuffer,
(uint)(colorFrameDescription.Width * colorFrameDescription.Height * 4),
ColorImageFormat.Bgra);
this.colorBitmap.AddDirtyRect(new Int32Rect(0, 0, this.colorBitmap.PixelWidth, this.colorBitmap.PixelHeight));
}
this.colorBitmap.Unlock();
// colorBitmap.WritePixels(
//new Int32Rect(0, 0, colorFrameDescription.Width, colorFrameDescription.Height),
// this.colorBitmap.BackBuffer,
//colorFrameDescription.Width * _bytePerPixel,
//0);
}
}
}
}
private void Button_Click(object sender, RoutedEventArgs e)
{
if (this.bodyFrameReader != null)
{
// BodyFrameReader is IDisposable
this.bodyFrameReader.Dispose();
this.bodyFrameReader = null;
}
if (this.kinectSensor != null)
{
this.kinectSensor.Close();
this.kinectSensor = null;
}
this.coordinateMapper = null;
this.displayWidth = 0;
this.displayHeight = 0;
this.bodyFrameReader = null;
this.bones = null;
this.bodyColors = null;
this.drawingGroup = null;
this.imageSource = null;
this.DataContext = null;
this.scanType = ScanType.Arm;
init();
this.bodyFrameReader.FrameArrived += this.Reader_FrameArrived;
}
private void CheckBox_Checked_1(object sender, RoutedEventArgs e)
{
this.drawNames = !this.drawNames;
}
//rdb/checkbox
//Evaluate
private void btn_evaluate(object sender, RoutedEventArgs e)
{
int ctr = 0;
foreach (IndexScore _score in this.rebaObject.getScoreList())
{
if (!_score.validate())
{
Helpers.ToastError(Window.GetWindow(this), "Input error", _score.error_message, MessageBoxButton.OK);
return;
}
ctr++;
}
RebaReport _view;
if (this._employee != null) _view = new RebaReport(this.RebaObject, this._employee , typeOfEvaluation);
else _view = new RebaReport(this.RebaObject, typeOfEvaluation);
_view.Show();
}
private void RadioButton_Checked(object sender, RoutedEventArgs e)
{
Helpers.HandleEvent(sender, e, this.rebaObject);
}
private void TextBox_Clicked(object sender, RoutedEventArgs e)
{
var textbox = sender as System.Windows.Controls.TextBox;
if (!Helpers.IsTextAllowed(textbox.Text))
{
textbox.Text = "0";
textbox.MaxLength = 1;
MessageBox.Show(Window.GetWindow(this), "Please Enter a valid number.");
}
if (textbox.Tag == null) return;
String _tag = textbox.Tag.ToString();
ChoiceSelection window = new ChoiceSelection(_tag);
window.ShowDialog();
switch (_tag)
{
case "neck_position":
this.rebaObject.Score_neck.SetScore(Helpers.Convert(textbox.Text));
break;
case "trunk_position":
this.rebaObject.Score_trunk.SetScore(Helpers.Convert(textbox.Text));
break;
case "legs_position":
this.rebaObject.Score_legs.SetScore(Helpers.Convert(textbox.Text));
break;
case "neck_trunk_legs_load":
this.rebaObject.Score_neck_trunk_legs_load.SetScore(Helpers.Convert(textbox.Text));
break;
case "upper_arm":
this.rebaObject.Score_upper_arm.SetScore(Helpers.Convert(textbox.Text));
break;
case "lower_arm":
this.rebaObject.Score_lower_arm.SetScore(Helpers.Convert(textbox.Text));
break;
case "wrist_position":
this.rebaObject.Score_wrist_position.SetScore(Helpers.Convert(textbox.Text));
break;
case "coupling":
this.rebaObject.Score_coupling.SetScore(Helpers.Convert(textbox.Text));
break;
case "activity":
this.rebaObject.Score_activity.SetScore(Helpers.Convert(textbox.Text));
break;
}
}
private void TextBox_TextChanged(object sender, System.Windows.Controls.TextChangedEventArgs e)
{
}
private void CheckBox_Unchecked(object sender, RoutedEventArgs e)
{
var rdb = sender as System.Windows.Controls.Control;
if (rdb.Tag == null) return;
String _tag = rdb.Tag.ToString();
string _contentText = Helpers.GetContentText(sender);
string _group = rdb.Uid.ToString();
switch (_group)
{
case "upper_arm":
this.rebaObject.score_upper_arm.currentAdditionalChoices.Remove(this.rebaObject.score_upper_arm.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_upper_arm.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "lower_arm":
this.rebaObject.score_lower_arm.currentAdditionalChoices.Remove(this.rebaObject.score_lower_arm.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_lower_arm.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "wrist_position":
this.rebaObject.score_wrist_position.currentAdditionalChoices.Remove(this.rebaObject.score_wrist_position.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_wrist_position.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "wrist_twist":
this.rebaObject.score_coupling.currentAdditionalChoices.Remove(this.rebaObject.score_coupling.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_coupling.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "neck_position":
this.rebaObject.score_neck.currentAdditionalChoices.Remove(this.rebaObject.score_neck.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_neck.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "trunk_position":
this.rebaObject.score_trunk.currentAdditionalChoices.Remove(this.rebaObject.score_trunk.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_trunk.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "legs_position":
this.rebaObject.score_legs.currentAdditionalChoices.Remove(this.rebaObject.score_legs.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_legs.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "activity":
this.rebaObject.score_activity.currentAdditionalChoices.Remove(this.rebaObject.score_activity.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_activity.AdditionalScore -= (Helpers.Convert(_tag));
break;
case "neck_trunk_legs_load":
this.rebaObject.score_neck_trunk_legs_load.currentAdditionalChoices.Remove(this.rebaObject.score_neck_trunk_legs_load.currentAdditionalChoices.Find(x => x.Content == _contentText));
this.rebaObject.score_neck_trunk_legs_load.AdditionalScore -= (Helpers.Convert(_tag));
break;
}
}
private void Button_Click_1(object sender, RoutedEventArgs e)
{
this.rebaObject.Score_neck.Score = score_neck;
this.rebaObject.Score_trunk.Score = score_trunk;
this.rebaObject.Score_lower_arm.Score = score_lower_armk;
this.rebaObject.Score_upper_arm.Score = score_upper_armk;
foreach (RadioButton child in UpperArmSp.Children)
{
if (child.Tag.ToString() == score_upper_armk.ToString())
{
child.IsChecked = true;
}
}
foreach (RadioButton child in LowerArmSp.Children)
{
if (child.Tag.ToString() == score_lower_armk.ToString())
{
child.IsChecked = true;
}
}
foreach (RadioButton child in NeckSp.Children)
{
if (child.Tag.ToString() == score_neck.ToString())
{
child.IsChecked = true;
}
}
foreach (RadioButton child in TrunkSp.Children)
{
if (child.Tag.ToString() == score_trunk.ToString())
{
child.IsChecked = true;
}
}
}
}
}