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Me and my team, we had to upgrade someone else's heroes app, using Angular 10 and .NET Core 3.1. We added role authorization, a real-time chat section using a socket, locations for heroes, villain entities and basic villain management, battle section for users based on bonus calculation and rewarding system, the ability to train powers etc.

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Heroes-App-Version-2

Me and my team, we had to upgrade someone else's heroes app, using Angular 10 and .NET Core 3.1.

We added role authorization, a real-time chat section using a socket, locations for heroes, villain entities and basic villain management, battle section for users based on bonus calculation and rewarding system, the ability to train powers etc.

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Me and my team, we had to upgrade someone else's heroes app, using Angular 10 and .NET Core 3.1. We added role authorization, a real-time chat section using a socket, locations for heroes, villain entities and basic villain management, battle section for users based on bonus calculation and rewarding system, the ability to train powers etc.

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