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sailingwiththegods

License: LGPL v3 Codacy Badge CI

This game is designed to:

  • maximize immersion in the realities of sailing the ancient sea, closing the gap between our modern perspectives of sea travel and ancient realities
  • generate data recorded from players’ behavioral patterns when making choices about how to move about the maritime networks
  • integrate ancient voices from history and mythology with geospatial realities of economic resources, political trends and potential for gathering up to date knowledge

Visit the website for more information!

Setup

This Build uses Unity 2019.4.9f1

While the main game code is open source, the game depends on a private repo for assets purchased from the Unity Asset Store. This should go in the Assets/_Proprietary folder.

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A historical sailing game by Emory University

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  • C# 71.5%
  • ShaderLab 27.3%
  • Other 1.2%