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WolvenKit

A community mod editor for CDPR Games

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This repository is created to demonstrate how REDengine 3 reads and writes file formats and experiment how the game The Witcher 3: The Wild Hunt works. The whole program is made fully for education purpose we are in no way responsible if your PC or game breaks. This project is completely open source and everyone is free to contribute to it and in no way it is made to generate revenue. It was originally started by Sarcen in 2015 when the game originally came out. After he abbandoned the project a few of us picked it up to continue it. It allows reading and writing nearly every file format by REDengine 3 to some extent. It can be used to create file modifications to the assets of the game. This is far from done so please make sure to check on the project often since it is in heavy development. Currently we are progressing with support for CDPR's new game Cyberpunk 2077.

Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.".This project is solely made for research and in no way made to generate any revenue.


Team:

Project lead: Traderain
Core development team:

  • Traderain (project management, core development etc.)
  • rfuzzo (core development)
  • michaelpolakatwork (rendering)
  • Maxzor (development)

Special thanks to:

  • kote2ster
  • George Tziotis
  • Murzinio
  • vonLeebpl
  • ali-alidoust
  • Lim3zer0
  • sw3dg1n
  • robymontyz
  • philippTheCat
  • mattstates
  • dnandha
  • carlosproiete
  • Strahlemann83
  • Jicksaw
  • Anras573
  • rmemr
  • CAPA
  • DJ_Kovrik
  • KNG
  • SkacikPL
  • Mezziaz
  • The modding discord (https://discord.gg/tdSUQQe)

Credits:


Building:

Visual Studio 2019 required. All the required files are either nuget packages which will be automatically downloaded once you press build or included in the package in the Libs directory. Due to the current popularity if te LFS quoata is depleted you can get the needed libs for the renderer here: https://outwa.it/lib.zip


Contributing:

Please do! Fork the project and please do your changes in small incremental steps with descriptive commit messages. Code quality is not the biggest concern but please don't do stupid mistakes which may lead to the denial of the pull request. Please create an issue when implementing a feature so people don't work on the same feature/issue.

For any questions:


About

Mod editor/creator for RED Engine games. The point is to have an all in one tool for creating mods for the games made with the engine.

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