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Unity: parallelized flocking, gpu instanced skinning, swimming ring men, and more...

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Overlay_Workshop

OVERLAY WORKSHOP overlay workshop

This is my unity environment for experiments and prototypes relating to my capstone project, Overlay. My current primary environment is the scene 'Scenes\skinned_instancing_test'

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Unity: parallelized flocking, gpu instanced skinning, swimming ring men, and more...

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