holotrack is a facetracking software for Live2D-based models using osu!framework. Unlike most solutions, holotrack is:
- Built always on the latest C# standards - Made with osu!framework, a game engine that powers osu!lazer, the next iteration of osu!.
- Open source, from the very core - holotrack is completely free and open source. No gotchas.
- Always evolving - holotrack improves every update, that includes dataset updates to improve face landmark recognition.
Most "VTuber"-oriented applications are too expensive or out of reach for most content creators. Even if it was on reach, they either underperform because they fail to account to what hardware is available for the content creator. holotrack might be basic compared to contemporaries but its primary aim is to lower the barrier of entry for content creation regarding virtual YouTubers.
Another motivation of this is because I was "forced" to make this. Don't ask who and why. They just did.
TBA
holotrack is Copyright © 2020 Ayane Satomi and the holotrack Authors, licensed under GNU Affero General Public License 3.0. For the full license text please see the LICENSE file in this repository.
Commercial usage on a corporate setting is prohibited. Please get in touch with us if you want to use holotrack for your company.