Implement fake sprite .meta generator, import sprite atlas directly to unity.
SpriteMetaBuilder
is the thing.
I initialize it every load file/folder, add sprite and texture pair every time a sprite read.
In File - Export SpriteMetas is the shortcut to call the method. Select a folder then everything is done.
Only outputs atlas, you can also outputs all sprites by commenting the continue;
in export method.
Fast implement, forgive my ugly codes.
fancybit‘s modify: add assets PathID display. 增加了资源id显示,方便查找资源之间的关联
release download: 生成过的软件百度网盘地址: https://pan.baidu.com/s/1gmbbddCWt-dj8YJ50MwElg