Codebase of Kimchi and Chips' installation Link. Coded with VVVV and openFrameworks. Herein VVVV content + projection control patches
elliotwoods/Installation.Link
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VVVV Patch files for Kimchi and Chips' installation Link Operating notes: ================ If you're on a slow graphics card, switch off bicubic filtering in the shader (e.g. Matrox cards) NOTE : FileTexture DX11 needs to be customised to allow for spreaded reload flag: Use: https://github.com/elliotwoods/Installation.Link/tree/master/VVVV.Nodes.Recorder/VVVV.Nodes.Recorder We'll try and switch to Pooled Texture2D to avoid needing this switch. Installation ============ ### VVVV * Install latest vvvv x86 and vvvv x64 * Install vvvvv-dx11 for x64 * Install http://vvvv.org/contribution/vvvv.packs.image for x86 * Install https://github.com/elliotwoods/VVVV.Packs.KimchiAndChips.git for both * Build vvvv-dx11 with above patch ### MySQL * Install MySQL with MySQL workbench * Pump the data from https://gist.github.com/elliotwoods/d2e039f1f59ba3ba023f into a local schema 'link' * Create user with access to link schema
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Codebase of Kimchi and Chips' installation Link. Coded with VVVV and openFrameworks. Herein VVVV content + projection control patches
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