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multi-selection prototype

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purpose

This provides a small framework to prototype ideas, especially regardings multi-selection in games.

  • a world with many units
  • each unit has a 2D position
  • each unit can have a behavior tree
  • a simple 3D scene lets you explore the situation
  • a simple behavior tree editor lets you toy around with unit behavior

input actions

  • there is only one selection
  • there is only one highlight (units in the center)
  • create groups by assigning a group id to the selection
  • create selections by adding/removing highlighted units to the selection
  • there is a target cursor which can be turned on/off

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simple prototype

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