Othello, also known as Reversi, is an abstract strategy game that has been around for over a hundred years (follow the link for more info about the gameplay).
This implementation of Reversi uses player vs computer mode. The AI uses the MiniMax algorithm with alpha-beta pruning to discover the most advantageous move for the computer.
AI.cs Contains all functions called by the AI from GameFlow.cs.
GameFlow.cs Handles the exchange of turns, win conditions, and score keeping.
CellBehavior.cs Cell functionality (mouse over, tile flips, etc.).