Real-time Augmented Reality for Interior Design and Architecture
bludman/designAR
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DesignAR Team: Sam Friedman - snf2108 Daniel Lasry - del2119 Benjamin Ludman - bsl2106 Anuj Sampathkumaran - as4046 Full source tree included, or clone the repo from github git@github.com:bludman/designAR.git Compiled on Windows 7, 32 bit palette_picture.png is the palette marker palette_turner.png is the page turner for the palette ALVARArray.png is the ground array and world in miniature array - print one in full scale and one scaled down QUicktime should play the movie. All models taken from free models on turbosquid.com See written report or presentation for list of known limitations. Goblin doesn't handle scaling consistently. Alos, when a marker isn't in view, the objects attached to it get placed at 0,0 of the other marker in view.
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