Skip to content

This is a single player real time strategy game developed for the computer and hololens inspired by the Starcraft II Arcade game "Mines and Magic"

Notifications You must be signed in to change notification settings

alexxbryant/3D-RTS-SchoolProject

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

3D-RTS-SchoolProject

This is a single player real time strategy game developed for the computer and hololens inspired by the Starcraft II Arcade game "Mines and Magic" with a mix of medieval and 1920's-style futurism as the asthetic theme.

Defend your castle and save your village! A greedy neighboring civilization is invading, carrying soldiers and weapons on a giant train. Save your villagers by training them to fight! Scout out and use the resources around you wisely to make the best weapons, armor, and to put out the fires in the village.

Developed in Unity using C# exclusively.

Status: -Playable but not winnable -Not all animations and models are in play -Not all features are active

Contributers:

Alexandra Bryant - Team Lead, Game Mechanics and Animation

Dan Biedger - Hololens Mechanics and Adaptation

Carlos Acosta - Art and Mechanics support

Giovanni - Lead Artist

About

This is a single player real time strategy game developed for the computer and hololens inspired by the Starcraft II Arcade game "Mines and Magic"

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published