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SuperEmergentProjectPartyWOW

AKA: 1 v n me, Hombre.

The "I forgot I was supposed to do a readme" readme. Sorry. Hopefully the project stays the same on it's journey over the internet to your computer.

To run the simulation:

  • Select a scene from the Assets root folder

    • Note: only significant difference between scenes is the map geometry & the spawn points
  • Press play

  • Hope the thing happens correctly

  • Watch the things do their things on screen

    • Neat
  • If the thing doesn't do the thing correctly:

    • You might need to add some physics layers
      • Terrain (assigned to the stage geometry)
      • Hunter (assigned to the hunters)
      • Food (assigned to... yeah how did you know?)
    • Yell at your computer
      • Sometimes it works, I can't explain it
    • Email me anytime, srs

To modify/ tweak:

  • The "Manager" GameObject in the scene hierarchy contains every modifiable parameter related to the simulation
  • Each parameter has been set (by me) but can be changed for some fun, interesting results
    • Try changing the procreation probability to 1!
      • You've never seen your computer work this hard to render a scene, how fun! Computer may be hot the the touch afterwards.

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