This is a game engine based on the Monogame framework. It created a pattern called renderable-runnable pattern, which utilized the unique feature of C# async/await and could greatly simplify the state machines in gaming programming, and all other frame based programming like Robotics simulations.
This is a game engine based on the Monogame framework.
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XinliZ/MonoEngine
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This is a game engine based on the Monogame framework.
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